Filed under: Analysis / Opinion, Breakfast topics, Wrath of the Lich King
One of the key reasons behind WoW’s runaway success when it launched was it made MMORPG’s accessible. Quests were tracked, instances were on rails and progression was clear. Other games on the market at the time were deeply complex affairs that required players to spend more time outside the […]

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RSS | Comments closed September 29, 2008 (7:00 am)

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